worldsimulator
Class SimulatorComponentGenerator
java.lang.Object
|
+--worldsimulator.SimulatorComponentGenerator
- public class SimulatorComponentGenerator
- extends Object
Generates the objects which will tie in to the ComponentBasedSimulator and to the rest of the simulation.
- Version:
- $Revision: 1.21 $
- Author:
- Dave Jurgens
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
DEFAULT_PORT
public static final int DEFAULT_PORT
- See Also:
- Constant Field Values
toUAVManager
private final connect.CreatesConnection toUAVManager
toUCAVManager
private final connect.CreatesConnection toUCAVManager
toSimulator
private final connect.CreatesConnection toSimulator
numberOfUAVs
private final int numberOfUAVs
numberOfUCAVs
private final int numberOfUCAVs
numberOfBuses
private final int numberOfBuses
numberOfTanks
private final int numberOfTanks
numberOfSchools
private final int numberOfSchools
objectsToConnections
private final Map objectsToConnections
type
private int type
SimulatorComponentGenerator
public SimulatorComponentGenerator(String uavManagerHost,
String ucavManagerHost,
String simulatorHost,
int numberOfUAVs,
int numberOfUCAVs,
int numberOfBuses,
int numberOfTanks,
int numberOfSchools)
nextType
private int nextType()
run
public void run()
startRequestThread
private void startRequestThread()
getConnections
public Map getConnections()
main
public static void main(String[] args)
To submit a bug or feature email the author of that class. Funding for this research was provided by Boeing and DARPA.