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Boeing Simulation 3.1 API Specification | ||||||||||
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This class is wrapper class inteded to be used with the FairWeightedQueue structure. An thread wanting to enqueue an object may want to have the priority of that object determined by another object. Case in point would be a longer-lived object enqueueing a regular object and the priority of what it enqueues being based on the longer-lived object.
| Method Summary | |
Object |
getEnqueueable()
Returns the object that will be enqueued. |
Object |
getEvaluationObject()
Returns the object that will be used to evaluate the priority of the enqueued object. |
| Method Detail |
public Object getEvaluationObject()
public Object getEnqueueable()
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Boeing Simulation 3.1 API Specification | ||||||||||
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