|
Boeing Simulation 3.1 API Specification | ||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | ||||||||||
| Interface Summary | |
| UAV | Objects that wish to be considered a UAV must implement this interface |
| UAVImage | This is a very basic interface to represent image data as gathered
by a UAV. |
| Class Summary | |
| UAVInfo | This class is basically a handle for a UAV that stores a unique identifier for that particular UAV. |
| UAVObject | This class is meant to be the WhatWhere representation of a UAV. |
|
Boeing Simulation 3.1 API Specification | ||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | ||||||||||